It’s difficult to appreciate the variation between current-gen and next-gen in TV commercials or a browser window, but up close and personal, the difference is drastic. Whereas the current-gen versions look muddy with blotchy textures, characters, weapon models, and environments are presented in vivid detail on PlayStation 4. The Call of Duty engine fares surprisingly well on next-gen, but even then Ghosts lacks a lot of the added atmospheric effects and visual panache that makes competing games look so realistic. I’m eager to see what a future Call of Duty looks like when maintaining 60 frames-per-second on current-gen is no longer a concern.
אבל עדיין לפי הנאמר בפסקה לא מובן למה המשחק כל כך תובעני מבחינת דרישות המערכת על ה PC וזה שהוא לא 1080P על ה ONE.